Rustically named as D-Trance Mode, players can momentarily shapeshift into a flying dragon and turn battles into their favor. To make us feel that we are still touching Breath of Fire sacred grounds, characters will be able to transform into a powerful dragon, similarly how Ryu would during combat. There is no clear information how the system will work out, but it’s obvious that Breath of Fire 6 will be borrowing elements from established MMOs like building levels or allocating skill points to facilitate character growth. Players will instead be introduced to a class system – a mechanic that has never been explored in previous Breath of Fire games until now. The last entry into the BoF series was in 2002 – Dragon Quarter, an industrialized reimagining of the realm surrounding protagonist Ryu, can be treated as a precedent to Capcom’s long-term interest in expanding the franchise to a whole new audience.īreath of Fire 6 will not bring back Ryu and Nina. Originally published as home console titles, Breath of Fire 6 will be available on devices running Android and iOs firmwares, with a browser version coming along soon. The fiery legacy of Breath of Fire lives on, albeit with a few glaring changes.Īnnounced in 2013, Breath of Fire 6 distances itself away from its predecessors, shaping the BoF universe rather unexpectedly.
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